Viewing posts for the category AndroidWill Harlan
I recently came across a great video to help you set yourself up with the right software to create an Android Application. Take a look at this video if you are looking for information on How to make android apps or how to develop android apps. Enjoy...Will Harlan
Rudy Mutter IV
If you have not read our post Android Particle System: Create basic effects for games we recommend reading that first. If you have then keep reading!Rudy Mutter IV
Currently Yeti is working on a cross platform mobile game called Ripcord. The game’s main experience involves the player sky diving in different levels, where they need to avoid harmful objects in the sky, like birds and planes, while collecting coins. I’ve been building the Android version of the game and got the basic game play completed, but the game was looking flat. I had not built any animations or effects that helped give the user the feeling of falling or feedback when they collide with an object so I went on a Google hunt for an android particle system tutorial/example/library that I could use. There were plenty of great websites involving particle systems for use with OpenGL, but none if you were just working with the regular android graphic library (which I am currently).
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